
The achievement of PUBG and Fortnite brought forth a whole industry of fight royale games, some of which accompanied fascinating groundbreaking thoughts, yet undeniably more outrightly endeavoring to duplicate the fruitful recipe of the two most notable establishments.
PlayerUnknown’s Battlegrounds (PUBG) was sent off in December 2017, although it had spent just about a whole year in Steam’s Early Access. Over time, the group calibrated the PUBG experience, and it appeared on Xbox and PlayStation in mid-2018.
Indeed, even before it authoritatively sent off, PUBG had outperformed practically any remaining games based on Steam in conditions of pinnacle concurrents. It outperformed League of Legends, the most famous internet-based PC game, in August 2017, four months before it is true to send off.
While PUBG accumulated worldwide fame, it attempted to contend in the United States, as Epic Games’ Fortnite eclipsed it. At the point when it was sent off on iOS and Android in 2018, PUBG Mobile figured out how to outperform Fortnite in downloads, through its enormous userbase in China and India, yet it lingered behind Fortnite in income.
Because of Tencent’s contribution to PUBG, as a financial backer in the engineer Bluehole, it figured out how to pass China’s controls. That has returned to haunt the association notwithstanding, as India as of late prohibited PUBG Mobile in the country, because of its associations with Tencent Games.
PUBG Mobile was at that point beginning to climb in 2019, yet with the Covid pandemic, the game has soared in both downloads and income. In March 2020 when the world went into its first lockdown, PUBG Mobile made $270 million every month in income.
Epic Games spat with Apple and Google, which brought about the expulsion of Fortnite from both application stores, has added more fuel to PUBG Mobile’s fire. That has been to some degree hosed by India’s new boycott of the title.
We have gathered information and measurements on PUBG Mobile. Peruse on underneath to discover more.
PUBG Mobile key measurements
- PUBG Mobile was the most noteworthy earning game in 2020, producing $2.6 billion in income
- It has been downloaded more than 730 million times
- In Q3 2020, north of 50 million individuals played the game every day. An extra 70 million played the Chinese form, Game for Peace
- Game for Peace is answerable for north of 50% of PUBG Mobile’s income age (Sensor Tower)
- Before the boycott, a big part of all PUBG Mobile players was from India (App Annie)
- North of 75% of PUBG Mobile players are male in India, 60% are male in the United States
PUBG Mobile Overview
Launch date | 9 February 2018 |
HQ | Seongnam, South Korea |
Developers | PUBG Corporation, Fairfax |
Publishers | VNG Game Publishing, Tencent Games, GRAFTON, Fairfax |
Industry | Video games |
PUBG Mobile Revenue
Quarter | Revenue |
Q2 2018 | $18 million |
Q3 2018 | $66 million |
Q4 2018 | $92 million |
Q1 2019 | $150 million |
Q2 2019 | $341 million |
Q3 2019 | $514 million |
Q4 2019 | $505 million |
Q1 2020 | $675 million |
Q2 2020 | $619 million |
Q3 2020 | $643 million |
Q4 2020 | $555 million |
Q1 2021 | $709 million |
PUBG Mobile Users
Date | Daily Active Users |
April 2018 | 10 million |
December 2018 | 30 million |
April 2019 | 50 million |
March 2020 | 65 million |
December 2020 | 30 million |
Note: India’s boycott of PUBG Mobile sunk the games every day dynamic clients by the greater part.
Source: Tencent
PUBG Mobile Downloads
Date | Downloads (Cumulative) |
November 2018 | 200 million |
June 2019 | 400 million |
March 2020 | 600 million |
June 2020 | 730 million |
Source: Tencent
PUBG Sales
Date | Sales |
May 2017 | 2 million |
June 2017 | 4 million |
August 2017 | 8 million |
September 2017 | 10 million |
June 2018 | 50 million |
December 2019 | 60 million |
July 2020 | 70 million |
Note: This is for deals of PUBG on PC and control center. PUBG Mobile is allowed to play.
Sources: Daniel Ahmad, Statista